# AttachShader attach GLSL shader for use in COVER data_in input data or geometry (data_in) AttachShader data_out data or geometry with attribute requesting COVER to apply shader (data_out) ## Parameters |name|description|type| |-|-|-| |shader|name of shader to apply to geometry|String| |shader_params|shader parameters (as "key=value" "key=value1 value2"|String|